AI Insights · Timothy · April 2024
Top 5 Fish Games in Australia: Q1 2024 Performance
In Q1 2024, the top 5 fish games in Australia saw varied trends in downloads, revenue, and active users, with [Fishdom](https://app.sensortower.com/overview/55d93ce402ac645ad20bc510?country=US) leading in revenue.
Throughout the first quarter of 2024, the top fish games in Australia on a unified platform exhibited diverse performance trends. Here's a closer look at the weekly downloads, revenue, and active user metrics for these popular games.
Fishdom from Playrix showed a significant revenue trend, starting the quarter strong with approximately $155K in the first week of January and peaking at around $160K in the final week of March. However, weekly downloads saw a consistent decline from 21.9K in early January to 6.1K by the end of March. Active user numbers were relatively stable, starting at 103.8K and ending at 85.2K.
Fishdom Solitaire, also from Playrix, experienced a gradual decrease in revenue, starting at $6.9K in the first week and fluctuating around $5.4K towards the end of the quarter. Weekly downloads were minimal, beginning at 102 and dropping to 62 by the end of March. Active users remained steady, hovering around 6.3K to 7.6K throughout the quarter.
Hungry Shark Evolution by Ubisoft Entertainment experienced varied weekly revenue, peaking at $2.5K in the first week of January and stabilizing around $1.9K in the final week of March. Downloads showed a downward trend initially but recovered to 3.7K in mid-March. Active users saw a decline from 21.8K to around 16.9K over the quarter.
Hungry Shark World, another title from Ubisoft Entertainment, had a more stable revenue trend, averaging around $1.7K to $2.1K per week. Downloads remained relatively stable, with a slight increase towards the end, reaching 3.1K in the last week of March. Active users showed a consistent pattern, starting at 18.2K and ending at 20.8K.
World of Water by StarFortune, a newcomer released in January 2024, demonstrated a promising start with revenue increasing from $392 in its launch week to $1.6K by the end of March. Downloads were highest at launch with 8.7K, then fluctuated, ending the quarter at 2.1K. Active users initially surged to 6.4K but tapered off to around 2K by the end of the quarter.
These insights highlight the diverse performance of the top fish games in Australia during Q1 2024. For more detailed analytics and insights, visit Sensor Tower.